


A fire spell called Sol Invictus lets you fling a sun the size of a small house into combat, which does massive amounts of damage and even more when it finally explodes in a huge burst of flames. One ice spell lets you fling frozen spears at your enemies, dealing health and stamina damage.

A fire spell called Warmth summons a hovering ball of flames that heals everyone within a 15 foot radius. If you drain your own health with shock spells to do more damage, the fire discipline includes healing spells you can use to offset the loss of your hit points. Chaining electrical attacks is a big theme, with certain spells requiring activation by precursor spells. Shock spells are great for doing large amounts of damage, but they cost a lot to cast and are typically more focused than AOE frost spells.
Master spell mod skyrim mods#
Skyrim mods opens in new tab : Questing forever Skyrim Special Edition mods opens in new tab : Special effects Skyrim console commands opens in new tab : Endless possibilities. Ice magic, meanwhile, is more of a way to slow down, weaken, and debuff your enemies in groups with area effects that can soften them up for other, more focused attacks. Some fire spells even stack buffs on you with each use, encouraging and rewarding you for a mass of rapid-fire attacks. If you use it, you have to be quick and unrelenting. For instance one spell called Cauterize summons a fireball that does 50 points of damage to an opponent, but then begins to heal them for points over the next few seconds. The fire spells, for instance, are meant as a fast, repeated, almost spammy attack. Other spells are tied into custom quests and require defeating some tough bosses added by the mod. Requirements: Level 45, complete Dawnguard Main Quest for The Dawnguard, complete "Break of Dawn", and not be a vampire.Great spellcasting in a fantasy game requires three things: a wide selection of spells to learn and employ, amazing effects that make your spells feel powerful and otherworldly, and a creative and varied system that allows for a spread of different playstyles. Alternate Vampire Cure: An alternate vampirism cure where you can pay money instead of using a Black Soul gem to cure it. Templar Mode (Passive Abilities) : After acquiring Templar mode, you will be 100% immune to Disease and poison, but you will lose access to all Raise Undead spells. Templar mode can be made even more powerful by wearing special amulets and/or rings before you go into Templar mode. Also unlike the Werewolf or Vampire Lord, people will NOT attack you in Templar mode, but that will also means if they see you commit a crime in Templar mode, they will KNOW it is you doing the crime. While you can only use it once a day, unlike the Werewolf you can revert back to normal form at anytime. You get perk points by killing undead while in this form. The Templar carries a Ivori Great Sword in one hand, and casts powerful anti-undead spells in the other, can resist 50% to 80% of damage (the later being what you get for getting all Damage Resistance perks). Templar Mode (Active Abilities) : An alternate mode akin to Werewolf or Vampire Lord, even with its own perk tree, you can "transform" into a powerful Knight once every 24 hours. Silence Of The Dead (Power) : When used, will prevent undead from using shouts. Only comes in Expert and Master spells, though the later wont require you to complete the "Master Restoration" quest, you WILL have to pay a VERY hefty price of 900K Septims (Gold), as it will be able to kill ANY undead instantly if its in its AoE. Meridia's Light Spells: Very powerful anti-undead spells that hit their targets immediately (like Lightning, only for Expert spell) and cause a lot of damage. Includes Daggers, Swords, War Axes, Maces, Great Swords, Battle Axes, War Hammers, Bows, and Crossbows. You need to have the Glass Smithing perk (70) to craft them.

Ivori Weapons: Using Ivori ore, which can only be bought from a vendor in the restored Kilkreath Ruins, you can create powerful weapons, which also has a special effect: All anti-undead enchantments, including the ones added with this mod, are 50% more effective when applied to Ivori weapons. Basically, this is a quest/ content mod that will have you join the Covenant of Meridia, where you will get cool new things to help you combat undead, including:
